Přihlášení

 
 
Produkt je vyřazen!  Produkt již není v naší nabídce.
Kontaktujte prosím, manažera produktu:

Lukáš Moutelík
moutelik@asbis.cz
 
 
 
 
 

 

Gainward GeForce BLISS 6800GS-GLH PCIe 512MB GDDR3/1.4ns

 
 
 
 
 
 
 
  • Gainward GeForce BLISS 6800GS-GLH PCIe 512MB GDDR3/1.4ns
 
 
 
 
 
 
 
 
 
 
Kód:
GA4718462007630
P/N:
471846200-7630
Výrobce:

Gainward

Záruka:
36 Měsíců
 
 
 
PRA - Sklad Praha,
BRA - Sklad HL Bratislava,
EXT - Externí sklad: Pro termín dodání kontaktujte svého obchodníka
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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Podrobnosti o produktu

 
 
 

Popis produktu:

Gainward´s BLISS 6800GS 512MB Goes Like Hell graphics card offers extreme overclocking posibilities and it is totally unique on the market with it´s increased memory capacity.

GAINWARD BLISS 6800GS PCX 512-GS-GLH-DT
GS-GLH version = Golden Sample - Goes Like Hell
DT = DVI + D-Sub connector
Bar Code: 471846200-7630

GPU: nVIDIA GeForce 6800GS
Core Clock: 485 MHz
Pipelines: 12 pixel pipelines
Memory: 512MB GDDR3 / 256-bit / 1.4ns
Memory Clock: 1300 (2x 650) MHz
BUS: PCI-Express 16x
RAMDAC: dual 400 MHz
Cooling: FAN
Video-Out: YES
Video-In: NO
DVI: YES
nView: YES
DVI-VGA adapter: YES
DVD software: YES - DVD software player (CyberLink PowerDVD 5)

REVOLUTIONARY TECHNOLOGY
The groundbreaking new NVIDIA® GeForce™ 6800 graphics processing units (GPUs) and their revolutionary technologies power worlds where reality and fantasy meet; worlds in which new standards are set for visual realism and quality, performance, and video functionality. The GeForce 6800 GPUs deliver powerful, elegant graphics to drench your senses, immersing you in unparalleled worlds of visual effects for the ultimate PC experience.

NVIDIA CineFX 3.0 Technology
Powers the next generation of cinematic realism. Full support for Microsoft® DirectX® 9.0 Shader Model 3.0 enables stunning and complex special effects. Next-generation shader architecture delivers faster and smoother gameplay.

UltraShadow II Technology
Enhances the performance of bleeding-edge games, like id Software's Doom III, that feature complex scenes with multiple light sources and objects. Second-generation technology delivers more than 4× the shadow processing power over the previous generation.

Superscalar 16-pipe GPU Architecture
Delivers 8× the shading power of previous generation products for screaming gaming performance.

64-Bit Texture Filtering and Blending
Based on the OpenEXR technology from Industrial Light & Magic, NVIDIA’s 64-bit texture implementation sets new standards for image clarity and quality through floating point capabilities in shading, filtering, texturing, and blending.


Stránky o produktu:

http://www.gainward.com